Resource Types

All variants of the Bundle container have a per-entry field defining the resource's type. Known resource types can be found below.

= Bundle Resource Types =

= Resource Section IDs = These are IDs that are not resource types, but are used in enumerations to separate the types into sections.

Though not explicit, game-specific resource types are de facto split into two sections: 0x100 for types from Burnout Paradise (which match the types in the 0x10000 range) and 0x200 for Hot Pursuit and Most Wanted.